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IROS
2007
IEEE
137views Robotics» more  IROS 2007»
13 years 11 months ago
Energy-based 6-DOF penetration depth computation for penalty-based haptic rendering algorithms
Abstract— Existing penalty-based haptic rendering approaches compute penetration depth in strictly translational sense and cannot properly take object rotation into account. We a...
Maxim Kolesnikov, Milos Zefran
HAPTICS
2007
IEEE
13 years 11 months ago
Accelerated Proximity Queries for Haptic Rendering of Deformable Models
We present a fast proximity query algorithm for haptic display of complex deformable models using a layered representation. Assuming that each solid model can be represented as a ...
Nico Galoppo, Miguel A. Otaduy, Paul Mecklenburg, ...
HAPTICS
2002
IEEE
13 years 9 months ago
Six-Degree-of-Freedom Haptic Display Using Localized Contact Computations
: We present a six-degree-of-freedom haptic rendering algorithm using localized contact computations. It takes advantage of high motion coherence due to fast force update and spati...
Young J. Kim, Miguel A. Otaduy, Ming C. Lin, Dines...
VIS
2004
IEEE
152views Visualization» more  VIS 2004»
14 years 5 months ago
Haptic Display of Interaction between Textured Models
Surface texture is among the most salient haptic characteristics of objects; it can induce vibratory contact forces that lead to perception of roughness. In this paper, we present...
Avneesh Sud, Miguel A. Otaduy, Ming C. Lin, Nitin ...