Abstract. We study the grid size that is needed to represent intersection graphs of convex polygons. Here the polygons are similar to a base polygon P whose corners have rational c...
We developed a method that transforms a polygonal representation of an object into a voxel representation on a 3D regular grid. By applying scale-space theory we derived expression...
This paper presents a novel approach for resource finding and job allocation in a computational Grid. The proposed system is called HYGRA, for HYperspace-based Grid Resource Alloca...
Fabrizio Messina, Giuseppe Pappalardo, Corrado San...
Point-based rendering is a compact and efficient means of displaying complex geometry. Our goal is to enable flexible point-based rendering, permitting local image refinement, req...