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CI
2010
81views more  CI 2010»
13 years 2 months ago
Drama Management and Player Modeling for Interactive Fiction Games
A growing research community is working towards employing drama management components in story-based games. These components gently guide the story towards a narrative arc that imp...
Manu Sharma, Santiago Ontañón, Manis...
IAT
2009
IEEE
13 years 11 months ago
Evaluating a Drama Management Approach in an Interactive Fiction Game
— In this paper, we evaluate a drama management approach deployed in an implementation of a graphical interactive fiction game. Our approach uses players’ feedback as a basis f...
Andrea Corradini, Manish Mehta, Santi Ontañ...
CGA
2006
13 years 4 months ago
Declarative Optimization-Based Drama Management in Interactive Fiction
takes place in an abstract model, connected to therealgamebypassingmessagesbackandforth,asFigure2illustrates.ThegametellstheDMwhenplotpoints occur, and the DM tells the game when i...
Mark J. Nelson, Michael Mateas, David L. Roberts, ...
AIIDE
2009
13 years 5 months ago
Evaluating the Authorial Leverage of Drama Management
A drama manager (DM) monitors an interactive experience, such as a computer game, and intervenes to shape the global experience so that it satisfies the author's expressive g...
Sherol Chen, Mark J. Nelson, Michael Mateas
FLAIRS
2007
13 years 7 months ago
Towards Player Preference Modeling for Drama Management in Interactive Stories
There is a growing interest in producing story based game experiences that do not follow fixed scripts predefined by the author, but change the experience based on actions perfo...
Manu Sharma, Santiago Ontañón, Chris...