One of the central problems in building broad-coverage story understanding systems is generating expectations about event sequences, i.e. predicting what happens next given some a...
This paper explores two linguistically motivated restrictions on the set of words used for topic tracking on newspaper articles: named entities and headline words. We assume that n...
This paper presents the design of an architecture for narrative games with story-puzzles like classic graphic adventures. The system is able to create new short stories in each se...
We propose a novel evaluation methodology for intelligent camera control systems based on established techniques of measuring story comprehension from cognitive psychology. The pr...
In recent years, the fields of Interactive Storytelling and Player Modelling have independently enjoyed increased interest in both academia and the computer games industry. The c...
David Thue, Vadim Bulitko, Marcia Spetch, Eric Was...