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GI
2009
Springer
13 years 9 months ago
Strategic Interaction Definition Language
: Managing general game playing is the problem addressed in this paper. It is considered to be done on a game description written in a declarative language. The language, which is ...
Rustam Tagiew
DIMEA
2008
168views Multimedia» more  DIMEA 2008»
13 years 7 months ago
Pervasive play, immersion and story: designing interference
Pervasive games are games that are played in the real world
John-Paul Bichard, Annika Waern
CIS
2005
Springer
13 years 11 months ago
Moving Block Sequence and Organizational Evolutionary Algorithm for General Floorplanning
⎯A new nonslicing floorplan representation, the moving block sequence (MBS), is proposed in this paper. Our idea of the MBS originates from the observation that placing blocks on...
Jing Liu, Weicai Zhong, Licheng Jiao
SIGECOM
2006
ACM
107views ECommerce» more  SIGECOM 2006»
13 years 11 months ago
Networks preserving evolutionary equilibria and the power of randomization
We study a natural extension of classical evolutionary game theory to a setting in which pairwise interactions are restricted to the edges of an undirected graph or network. We ge...
Michael S. Kearns, Siddharth Suri
ICASSP
2011
IEEE
12 years 9 months ago
An evolutionary game-theoretic approach for image interpolation
In this paper, we study the image interpolation from the game theoretic perspective and formulate the image interpolation problem as an evolutionary game. In this evolutionary gam...
Yan Chen, Yang Gao, K. J. Ray Liu