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ATAL
2006
Springer
13 years 8 months ago
Exact solutions of interactive POMDPs using behavioral equivalence
We present a method for transforming the infinite interactive state space of interactive POMDPs (I-POMDPs) into a finite one, thereby enabling the computation of exact solutions. ...
Bharaneedharan Rathnasabapathy, Prashant Doshi, Pi...
AAAI
2008
13 years 7 months ago
Planning for Human-Robot Interaction Using Time-State Aggregated POMDPs
In order to interact successfully in social situations, a robot must be able to observe others' actions and base its own behavior on its beliefs about their intentions. Many ...
Frank Broz, Illah R. Nourbakhsh, Reid G. Simmons
AAAI
2006
13 years 6 months ago
On the Difficulty of Achieving Equilibrium in Interactive POMDPs
We analyze the asymptotic behavior of agents engaged in an infinite horizon partially observable stochastic game as formalized by the interactive POMDP framework. We show that whe...
Prashant Doshi, Piotr J. Gmytrasiewicz
ATAL
2007
Springer
13 years 8 months ago
Interactive dynamic influence diagrams
This paper extends the framework of dynamic influence diagrams (DIDs) to the multi-agent setting. DIDs are computational representations of the Partially Observable Markov Decisio...
Kyle Polich, Piotr J. Gmytrasiewicz
PACT
2005
Springer
13 years 10 months ago
Optimal Behavior of a Moving Creature in the Cellular Automata Model
The goal of our investigation is to find automatically the best rule for a cell in the cellular automata model. The cells are either of type Obstacle, Empty or Creature. Only Crea...
Mathias Halbach, Rolf Hoffmann