As most parallel and distributed programs are internally non-deterministic – consecutive runs with the same input might result in a different program flow – vanilla cyclic d...
Michiel Ronsse, Koenraad De Bosschere, Jacques Cha...
This paper presents a taxonomy of parallel and distributed debuggers based on execution replay. Programming of distributed and parallel systems is a complex task. Amongst the many...
Reproducing bugs is hard. Deterministic replay systems address this problem by providing a high-fidelity replica of an original program run that can be repeatedly executed to zer...
Significant time is spent by companies trying to reproduce and fix the bugs that occur for released code. To assist developers, we propose the BugNet architecture to continuousl...
This paper presents a tool that enables programmers to use cyclic debugging techniques for debugging non-deterministic parallel programs. The solution consists of a combination of ...
Michiel Ronsse, Mark Christiaens, Koenraad De Boss...