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MOBIHOC
2004
ACM
13 years 11 months ago
Market sharing games applied to content distribution in ad-hoc networks
In third generation (3G) wireless data networks, repeated requests for popular data items can exacerbate the already scarce wireless spectrum. In this paper we propose an architec...
Michel X. Goemans, Erran L. Li, Vahab S. Mirrokni,...
SIGECOM
2005
ACM
134views ECommerce» more  SIGECOM 2005»
13 years 11 months ago
Congestion games with failures
We introduce a new class of games, congestion games with failures (CGFs), which extends the class of congestion games to allow for facility failures. In a basic CGF (BCGF) agents ...
Michal Penn, Maria Polukarov, Moshe Tennenholtz
BIRTHDAY
2009
Springer
14 years 11 days ago
Asynchronous Congestion Games
We introduce a new class of games, asynchronous congestion games (ACGs). In an ACG, each player has a task that can be carried out by any element of a set of resources, and each r...
Michal Penn, Maria Polukarov, Moshe Tennenholtz
STOC
2007
ACM
169views Algorithms» more  STOC 2007»
14 years 5 months ago
Proportional response dynamics leads to market equilibrium
One of the main reasons of the recent success of peer to peer (P2P) file sharing systems such as BitTorrent is its built-in tit-for-tat mechanism. In this paper, we model the band...
Fang Wu, Li Zhang
CCS
2009
ACM
14 years 11 days ago
On non-cooperative location privacy: a game-theoretic analysis
In mobile networks, authentication is a required primitive of the majority of security protocols. However, an adversary can track the location of mobile nodes by monitoring pseudo...
Julien Freudiger, Mohammad Hossein Manshaei, Jean-...