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PSYCHNOLOGY
2008
75views more  PSYCHNOLOGY 2008»
13 years 4 months ago
Experience Design for Interactive Products: Designing Technology Augmented Urban Playgrounds for Girls
Recent technological developments have made it possible to apply experience design also in the field of highly interactive product design, an area where involvement of non-trivial...
Aadjan van der Helm, Walter A. Aprile, David V. Ke...
ACMIDC
2009
13 years 8 months ago
Drama prototyping for the design of urban interactive systems for children
In this paper, we present Wi-swing, a case study approach in designing a networked playground for children located in a public garden. The approach adopted in the case study is ba...
Andrea Alessandrini, Antonio Rizzo, Elisa Rubegni
CHI
2006
ACM
14 years 5 months ago
Sashay: designing for wonderment
No longer confined to our offices, schools, and homes, technology is expanding at an astonishing rate across our everyday public urban landscapes. From the visible (mobile phones,...
Eric Paulos, Chris Beckmann
ACMDIS
2006
ACM
13 years 10 months ago
Morphome: a constructive field study of proactive information technology in the home
This paper presents the main results of a three-year long field and design study of proactive information technology in the home. This technology uses sensors to track human activ...
Ilpo Koskinen, Kristo Kuusela, Katja Battarbee, An...
ATAL
2006
Springer
13 years 8 months ago
Multiagent simulation meets the real world
To realize large scale socially embedded systems, this paper proposes a multiagent-based participatory design that consists of steps called 1) participatory simulation, where scen...
Toru Ishida