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CCGRID
2005
IEEE
13 years 10 months ago
Experiences in teaching grid computing to advanced level students
The development of teaching materials for future software engineers is critical to the long term success of the Grid. At present however there is considerable turmoil in the Grid ...
Richard O. Sinnott, A. J. Stell, J. P. Watt
JOT
2008
114views more  JOT 2008»
13 years 4 months ago
By students, for students: a production-quality multimedia library and its application to game-based teaching
The attractive idea of using game development for teaching programming can only meet student expectations and modern software engineering requirements if it uses advanced multimed...
Till G. Bay, Michela Pedroni, Bertrand Meyer
SIGCSE
2008
ACM
155views Education» more  SIGCSE 2008»
13 years 4 months ago
Towards a top-down approach to teaching an undergraduate grid computing course
Early undergraduate Grid computing courses generally took a bottom-up approach to Grid computing education starting with network protocols, client-server concepts, creating Web an...
Barry Wilkinson, Clayton Ferner
CSEE
2011
Springer
12 years 8 months ago
Pex4Fun: Teaching and learning computer science via social gaming
Pex4Fun (http://www.pexforfun.com/)from Microsoft Research is a web-based serious gaming environment for teaching computer science. Pex4Fun can be used to teach and learn computer...
Nikolai Tillmann, Jonathan de Halleux, Tao Xie
ITICSE
2004
ACM
13 years 10 months ago
Experiences with teaching design patterns
In this paper, we present an assignment for a course on Design patterns at the masters level, where students have to adapt an existing program to meet additional requirements. We ...
Sylvia Stuurman, Gert Florijn