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CVPR
2010
IEEE
1182views Computer Vision» more  CVPR 2010»
14 years 1 months ago
Real Time Motion Capture using a Single Time-Of-Flight Camera
Markerless tracking of human pose is a hard yet relevant problem. In this paper, we derive an efficient filtering algorithm for tracking human pose at 4-10 frames per second using...
Varun Ganapathi, Christian Plagemann, Sebastian Th...
EUROGRAPHICS
2010
Eurographics
14 years 2 months ago
Reinterpretable Imager: Towards Variable Post-Capture Space, Angle and Time Resolution in Photography
We describe a novel multiplexing approach to achieve tradeoffs in space, angle and time resolution in photography. We explore the problem of mapping useful subsets of time-varying...
Amit Agrawal, Ashok Veeraraghavan, Ramesh Raskar
GRAPHICSINTERFACE
2000
13 years 6 months ago
High-Quality Interactive Lumigraph Rendering Through Warping
We introduce an algorithm for high-quality, interactive light field rendering from only a small number of input images with dense depth information. The algorithm bridges the gap ...
Hartmut Schirmacher, Wolfgang Heidrich, Hans-Peter...
CVPR
2010
IEEE
14 years 1 months ago
Denoising vs. Deblurring: HDR Imaging Techniques Using Moving Cameras
New cameras such as the Canon EOS 7D and Pointgrey Grasshopper have 14-bit sensors. We present a theoretical analysis and a practical approach that exploit these new cameras with ...
Li Zhang, Alok Deshpande, Xin Chen
CGF
2008
184views more  CGF 2008»
13 years 4 months ago
GPU Accelerated Direct Volume Rendering on an Interactive Light Field Display
We present a GPU accelerated volume ray casting system interactively driving a multi-user light field display. The display, driven by a single programmable GPU, is based on a spec...
Marco Agus, Enrico Gobbetti, José Antonio I...