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» Explorative Debugging for Rapid Rule Base Development
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DATE
2004
IEEE
126views Hardware» more  DATE 2004»
13 years 9 months ago
GRAAL - A Development Framework for Embedded Graphics Accelerators
This paper presents a versatile hardware/software cosimulation and co-design environment for embedded 3D graphics accelerators. The GRAphics AcceLerator design exploration framewo...
Dan Crisu, Sorin Cotofana, Stamatis Vassiliadis, P...
TSD
2010
Springer
13 years 4 months ago
Diagnostics for Debugging Speech Recognition Systems
Modern speech recognition applications are becoming very complex program packages. To understand the error behaviour of the ASR systems, a special diagnosis - a procedure or a tool...
Milos Cernak
JUCS
2010
154views more  JUCS 2010»
13 years 4 months ago
SimCon: A Tool to Support Rapid Evaluation of Smart Building Application Design using Context Simulation and Virtual Reality
: The promise of smart buildings (SBs) is a safer more productive environment for users and a more operationally efficient building for owners. The automation of building function ...
Kris McGlinn, Eleanor O'Neill, Alan Gibney, Declan...
ICDE
2004
IEEE
133views Database» more  ICDE 2004»
14 years 7 months ago
GenExplore: Interactive Exploration of Gene Interactions from Microarray Data
DNA Microarray provides a powerful basis for analysis of gene expression. Data mining methods such as clustering have been widely applied to microarray data to link genes that sho...
Yong Ye, Xintao Wu, Kalpathi R. Subramanian, Liyin...
GECCO
2008
Springer
178views Optimization» more  GECCO 2008»
13 years 6 months ago
Agent Smith: a real-time game-playing agent for interactive dynamic games
The goal of this project is to develop an agent capable of learning and behaving autonomously and making decisions quickly in a dynamic environment. The agent’s environment is a...
Ryan K. Small