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DIGITEL
2008
IEEE
14 years 14 days ago
Development of Educational Videogames in m-Learning Contexts
The educational gaming field is rapidly growing both in acceptance and variety. Within this variety, the technological evolution of wireless/handheld (W/H) computing devices is op...
Pablo Lavín-Mera, Pablo Moreno-Ger, Baltasa...
CSEDU
2011
221views Education» more  CSEDU 2011»
12 years 5 months ago
Learning of Algorithms on Mobile Devices through Bluetooth, SMS AND MMS Technology
Teaching Institutions are up against challenges of an advanced technology of learning with the objective of improving the efficiency of the teaching-learning process. Joining the ...
Ricardo José dos Santos Barcelos, Liane Mar...
AMS
2007
Springer
288views Robotics» more  AMS 2007»
14 years 6 days ago
Autonomous Exploration for 3D Map Learning
Abstract. Autonomous exploration is a frequently addressed problem in the robotics community. This paper presents an approach to mobile robot exploration that takes into account th...
Dominik Joho, Cyrill Stachniss, Patrick Pfaff, Wol...
AAAI
2007
13 years 8 months ago
Predictive Exploration for Autonomous Science
Often remote investigations use autonomous agents to observe an environment on behalf of absent scientists. Predictive exploration improves these systems’ efficiency with onboa...
David R. Thompson
IJWBC
2007
99views more  IJWBC 2007»
13 years 5 months ago
Exploring mobile information systems for chronically ill adolescent patients
: Adolescent cancer patients have to deal with many dependencies and obligations. Very often they are torn out of their social environment and become isolated because of changing t...
Jan Marco Leimeister, Uta Franziska Knebel, Helmut...