Human behavior representation (HBR) is an elusive, yet critical goal for many in the simulation community. Requirement specifications related to HBR often exceed current capabilit...
John C. Giordano, Paul F. Reynolds Jr., David C. B...
We evaluate two broad classes of cognitive mechanisms that might support the learning of sequential patterns. According to the first, learning is based on the gradual accumulation...
How should a robot represent and reason about spatial information when it needs to collaborate effectively with a human? The form of spatial representation that is useful for robo...
William G. Kennedy, Magdalena D. Bugajska, Matthew...
This paper explores the issues faced in creating a sys-4 tem that can learn tactical human behavior merely by observing5 a human perform the behavior in a simulation. More specific...
This paper explores the use of an outcome matrix as a computational representation of social interaction suitable for implementation on a robot. An outcome matrix expresses the re...