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VR
2002
IEEE
293views Virtual Reality» more  VR 2002»
13 years 5 months ago
Experiments with Face-To-Face Collaborative AR Interfaces
We describe a design approach, Tangible Augmented Reality, for developing face-to-face collaborative Augmented Reality (AR) interfaces. Tangible Augmented Reality combines Augment...
Mark Billinghurst, Hirokazu Kato, Kiyoshi Kiyokawa...
AROBOTS
2000
179views more  AROBOTS 2000»
13 years 5 months ago
A Gesture Based Interface for Human-Robot Interaction
Service robotics is currently a pivotal research area in robotics, with enormous societal potential. Since service robots directly interact with people, nding natural" and ea...
Stefan Waldherr, Roseli Romero, Sebastian Thrun
CHI
2010
ACM
14 years 12 days ago
G-nome surfer: a tabletop interface for collaborative exploration of genomic data
Molecular and computational biologists develop new insights by gathering heterogeneous data from genomic databases and leveraging bioinformatics tools. Through a qualitative study...
Orit Shaer, Guy Kol, Megan Strait, Chloe Fan, Cath...
TABLETOP
2006
IEEE
13 years 11 months ago
Studying Designers using a Tabletop System for 3D Design with a Focus on the Impact on Spatial Cognition
Tabletop systems provide a platform for developing novel interaction systems, including tangible user interfaces (TUIs). This paper presents a study of the effects of a tabletop s...
Mary Lou Maher, Mi Jeong Kim
GRAPHITE
2004
ACM
13 years 11 months ago
Object, function, action for tangible interface design
It is now possible to turn almost any object into an interface. What one must do, however is to explore the user’s needs and perceptions in order to create the metaphors necessa...
Marissa Díaz, Isaac Rudomín