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GRAPHITE
2004
ACM

Object, function, action for tangible interface design

13 years 10 months ago
Object, function, action for tangible interface design
It is now possible to turn almost any object into an interface. What one must do, however is to explore the user’s needs and perceptions in order to create the metaphors necessary for improved interaction. We have created a group of applications allowing us to study the effects of different interfaces on user interaction and perception. The applications involve different user actions such as virtual reference, and different sensations such as tactile stimulus. The interfaces explored are tangible (virtual and augmented reality) and intangible (real virtuality). The interfaces were used in different situations (technical and art exhibits) and this context also affects user reaction. In this paper we describe the applications and the interfaces involved, as well as the reactions of users. We explore the issue of immersion and suspension of disbelief through spatial reference and tangibility. CR Categories: I.3.6 [Computer Graphics]: Methodology and Techniques - Interaction Techniques,...
Marissa Díaz, Isaac Rudomín
Added 30 Jun 2010
Updated 30 Jun 2010
Type Conference
Year 2004
Where GRAPHITE
Authors Marissa Díaz, Isaac Rudomín
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