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» Extending game participation with embodied reporting agents
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ATAL
2007
Springer
13 years 11 months ago
Building coalitions involving agents and humans: reports from agent-based participatory simulations
Agent-based participatory simulations are laboratory experiments designed like agent-based simulations and where humans access the simulation as software agents. This paper descri...
Paul Guyot, Shinichi Honiden
ATAL
2008
Springer
13 years 6 months ago
Towards agents participating in realistic multi-unit sealed-bid auctions
When autonomous agents decide on their bidding strategies in real world auctions, they have a number of concerns that go beyond the models that are normally analyzed in traditiona...
Ioannis A. Vetsikas, Nicholas R. Jennings
IJCAI
2007
13 years 6 months ago
Towards Runtime Behavior Adaptation for Embodied Characters
Typically, autonomous believable agents are implemented using static, hand-authored reactive behaviors or scripts. This hand-authoring allows designers to craft expressive behavio...
Peng Zang, Manish Mehta, Michael Mateas, Ashwin Ra...
ATAL
2007
Springer
13 years 11 months ago
Routing games with an unknown set of active players
In many settings there exists a set of potential participants, but the set of participants who are actually active in the system, and in particular their number, is unknown. This ...
Itai Ashlagi, Dov Monderer, Moshe Tennenholtz
AGS
2009
Springer
13 years 11 months ago
Two Case Studies for Jazzyk BSM
Recently, we introduced Behavioural State Machines (BSM ), a novel programming framework for development of cognitive agents with Jazzyk, its associated programming language and in...
Michael Köster, Peter Novák, David Mai...