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» Extensions and Applications of Pogamut 3 Platform
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IJVR
2006
113views more  IJVR 2006»
13 years 5 months ago
The Virtual Human Platform: Simplifying the Use of Virtual Characters
In this paper, we will explain our approach to create and animate virtual characters for real-time rendering applications in an easy and intuitive way. Furthermore we show a way ho...
Christian Knöpfle, Yvonne Jung
SIGCOMM
2010
ACM
13 years 5 months ago
Experimenting software radio with the Sora platform
Sora is a fully programmable, high performance software radio platform based on commodity general-purpose PC. In this demonstration, we illustrate the main features of the Sora pl...
Jiansong Zhang, Kun Tan, Sen Xiang, Qiufeng Yin, Q...
WSCG
2004
173views more  WSCG 2004»
13 years 6 months ago
Production Interface for WEB-deliverable Realistic Interactive 3D Facial Animation
We present a new interface for producing high quality web deliverable interactive 3D facial animation. We aim at providing visual artists with established 3D character animation t...
Nicoletta Adamo-Villani, Amit Chourasia, Clark A. ...
TCSV
2010
13 years 16 hour ago
High Performance Stereo Vision Designed for Massively Data Parallel Platforms
Abstract--Real-time stereo vision is attractive in many applications like robot navigation and 3D scene reconstruction. Data parallel platforms, e.g. GPU, is often used for real-ti...
Wei Yu, Tsuhan Chen, Franz Franchetti, James C. Ho...
UIST
2000
ACM
13 years 9 months ago
Jazz: an extensible zoomable user interface graphics toolkit in Java
In this paper we investigate the use of scene graphs as a general approach for implementing two-dimensional (2D) graphical applications, and in particular Zoomable User Interfaces...
Benjamin B. Bederson, Jon Meyer, Lance Good