Given the video of a still background occluded by a fluid dynamic texture (FDT), this paper addresses the problem of separating the video sequence into its two constituent layers....
The algorithm presented in this paper aims to segment the foreground objects in video (e.g., people) given timevarying, textured backgrounds. Examples of time-varying backgrounds ...
We present a technique for coupling simulated fluid phenomena that interact with real dynamic scenes captured as a binocular video sequence. We first process the binocular video s...
The processing, description and recognition of dynamic (time-varying) textures are new exciting areas of texture analysis. Many real-world textures are dynamic textures whose retri...
Traditional background modeling and subtraction methods have a strong assumption that the scenes are of static structures with limited perturbation. These methods will perform poo...