We introduce billboard clouds – a new approach for extreme simplification in the context of real-time rendering. 3D models are simplified onto a set of planes with texture and...
Abstract. This paper presents a novel method for photorealistic rendering of the bronchial lumen by directly deriving matched shading and texture parameters from video bronchoscope...
Adrian James Chung, Fani Deligianni, Pallav Shah, ...
Many of the computer vision algorithms have been posed in various forms of differential equations, derived from minimization of specific energy functionals, and the finite eleme...
We extend the classical algorithms of Valiant and Haussler for learning compact conjunctions and disjunctions of Boolean attributes to allow features that are constructed from the...
In this paper we introduce a new surface representation, the displaced subdivision surface. It represents a detailed surface model as a scalar-valued displacement over a smooth do...