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ECCV
2002
Springer
14 years 6 months ago
Face Identification by Fitting a 3D Morphable Model Using Linear Shape and Texture Error Functions
Abstract This paper presents a novel algorithm aiming at analysis and identification of faces viewed from different poses and illumination conditions. Face analysis from a single i...
Sami Romdhani, Volker Blanz, Thomas Vetter
CVPR
2005
IEEE
14 years 6 months ago
Estimating 3D Shape and Texture Using Pixel Intensity, Edges, Specular Highlights, Texture Constraints and a Prior
We present a novel algorithm aiming to estimate the 3D shape, the texture of a human face, along with the 3D pose and the light direction from a single photograph by recovering th...
Sami Romdhani, Thomas Vetter
ICCV
2007
IEEE
14 years 6 months ago
Fitting a Morphable Model to 3D Scans of Faces
This paper presents a top-down approach to 3D data analysis by fitting a Morphable Model to scans of faces. In a unified framework, the algorithm optimizes shape, texture, pose an...
Volker Blanz, Kristina Scherbaum, Hans-Peter Seide...
SIGGRAPH
1999
ACM
13 years 9 months ago
A Morphable Model for the Synthesis of 3D Faces
In this paper, a new technique for modeling textured 3D faces is introduced. 3D faces can either be generated automatically from one or more photographs, or modeled directly throu...
Volker Blanz, Thomas Vetter
ICCV
2009
IEEE
1052views Computer Vision» more  ICCV 2009»
14 years 9 months ago
A direct approach for efficiently tracking with 3D Morphable Models
We present an efficient algorithm for fitting a morphable model to an image sequence. It is built on a projective geometry formulation of perspective projection, which results in a...
Enrique Muñoz, José M. Buenaposada, Luis Baumela