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» Face Recognition Using Shape and Texture
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FGR
2008
IEEE
288views Biometrics» more  FGR 2008»
13 years 12 months ago
Face recognition with temporal invariance: A 3D aging model
The variation caused by aging has not received adequate attention compared with pose, lighting, and expression variations. Aging is a complex process that affects both the 3D shap...
Unsang Park, Yiying Tong, Anil K. Jain
FGR
2006
IEEE
157views Biometrics» more  FGR 2006»
13 years 11 months ago
Morphable Face Reconstruction with Multiple Images
Efficient 3D face reconstruction is very important for face animation and recognition. The slow speed of the 3D morphable model is due to the texture mapping. To improve the spee...
Ming Zhao 0003, Tat-Seng Chua, Terence Sim
CVPR
2005
IEEE
14 years 7 months ago
Estimating 3D Shape and Texture Using Pixel Intensity, Edges, Specular Highlights, Texture Constraints and a Prior
We present a novel algorithm aiming to estimate the 3D shape, the texture of a human face, along with the 3D pose and the light direction from a single photograph by recovering th...
Sami Romdhani, Thomas Vetter
AVBPA
2005
Springer
350views Biometrics» more  AVBPA 2005»
13 years 11 months ago
Pose Invariant Face Recognition Under Arbitrary Illumination Based on 3D Face Reconstruction
Pose and illumination changes from picture to picture are two main barriers toward full automatic face recognition. In this paper, a novel method to handle both pose and lighting c...
Xiujuan Chai, Laiyun Qing, Shiguang Shan, Xilin Ch...
WACV
2005
IEEE
13 years 11 months ago
Integrating Range and Texture Information for 3D Face Recognition
The performance of face recognition systems that use two-dimensional images depends on consistent conditions w.r.t. lighting, pose, and facial appearance. We are developing a face...
Xiaoguang Lu, Anil K. Jain