Sciweavers

Share
4 search results - page 1 / 1
» Fast Approximation of High-Order Voronoi Diagrams and Distan...
Sort
View
JGTOOLS
2006
199views more  JGTOOLS 2006»
9 years 11 months ago
Fast Approximation of High-Order Voronoi Diagrams and Distance Transforms on the GPU
We present a graphics hardware implementation of the tangent-plane algorithm for computing the kth-order Voronoi diagram of a set of point sites in image space. Correct and effici...
Ian Fischer, Craig Gotsman
SI3D
2006
ACM
10 years 5 months ago
Jump flooding in GPU with applications to Voronoi diagram and distance transform
This paper studies jump flooding as an algorithmic paradigm in the general purpose computation with GPU. As an example application of jump flooding, the paper discusses a constant...
Guodong Rong, Tiow Seng Tan
SI3D
2010
ACM
10 years 6 months ago
Parallel Banding Algorithm to compute exact distance transform with the GPU
We propose a Parallel Banding Algorithm (PBA) on the GPU to compute the exact Euclidean Distance Transform (EDT) for a binary image in 2D and higher dimensions. Partitioning the i...
Thanh-Tung Cao, Ke Tang, Anis Mohamed, Tiow Seng T...
SMA
2008
ACM
182views Solid Modeling» more  SMA 2008»
9 years 11 months ago
Voronoi diagram computations for planar NURBS curves
We present robust and efficient algorithms for computing Voronoi diagrams of planar freeform curves. Boundaries of the Voronoi diagram consist of portions of the bisector curves b...
Joon-Kyung Seong, Elaine Cohen, Gershon Elber
books