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Fast GPGPU Data Rearrangement Kernels using CUDA
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Fast Ray Sorting and Breadth-First Packet Traversal for GPU Ray Tracing
14 years 23 days ago
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research.microsoft.com
We present a novel approach to ray tracing execution on commodity graphics hardware using CUDA. We decompose a standard ray tracing algorithm into several data-parallel stages tha...
Kirill Garanzha and Charles Loop
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