CAD models of industrial installations usually have hundreds of millions of triangles. For this reason they cannot be interactively rendered in the current generation of computer h...
Gustavo N. Wagner, Alberto Raposo, Marcelo Gattass
We propose a fast 3D model acquisition system that aligns intensity and depth images, and reconstructs a textured 3D mesh. 3D views are registered with shape alignment based on in...
Louis-Philippe Morency, Ali Rahimi, Trevor Darrell
Volume ray casting is based on sampling the data along sight rays. In this technique, reconstruction is achieved by a convolution, which collects the contribution of multiple voxe...
Several existing volume rendering algorithms operate by factoring the viewing transformation into a 3D shear parallel to the data slices, a projection to form an intermediate but ...
We introduce a method for the animation of fire propagation and the burning consumption of objects represented as volumetric data sets. Our method uses a volumetric fire propaga...
Ye Zhao, Xiaoming Wei, Zhe Fan, Arie E. Kaufman, H...