Sciweavers

SIGGRAPH
1994
ACM

Fast volume rendering using a shear-warp factorization of the viewing transformation

13 years 8 months ago
Fast volume rendering using a shear-warp factorization of the viewing transformation
Several existing volume rendering algorithms operate by factoring the viewing transformation into a 3D shear parallel to the data slices, a projection to form an intermediate but distorted image, and a 2D warp to form an undistorted final image. We extend this class of algorithms in three ways. First, we describe a new object-order rendering algorithm based on the factorization that is significantly faster than published algorithms with minimal loss of image quality. Shear-warp factorizations have the property that rows of voxels in the volume are aligned with rows of pixels in the intermediate image. We use this fact to construct a scanline-based algorithm that traverses the volume and the intermediate image in synchrony, taking advantage of the spatial coherence present in both. We use spatial data structures based on run-length encoding for both the volume and the intermediate image. Our implementation running on an SGI Indigo workstation renders a 2563 voxel medical data set in on...
Philippe Lacroute, Marc Levoy
Added 10 Aug 2010
Updated 10 Aug 2010
Type Conference
Year 1994
Where SIGGRAPH
Authors Philippe Lacroute, Marc Levoy
Comments (0)