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CG
2007
Springer
13 years 5 months ago
Fast continuous collision detection among deformable models using graphics processors
We present an interactive algorithm to perform continuous collision detection between general deformable models using graphics processors (GPUs). We model the motion of each objec...
Naga K. Govindaraju, Ilknur Kabul, Ming C. Lin, Di...
ICARCV
2008
IEEE
170views Robotics» more  ICARCV 2008»
14 years 3 days ago
A fast Monte Carlo algorithm for collision probability estimation
—In order to navigate safely, it is important to detect and to react to a potentially dangerous situation. Such a situation can be underlined by a judicious use of the locations ...
Alain Lambert, Dominique Gruyer, Guillaume Saint-P...
VRST
2003
ACM
13 years 11 months ago
Time-critical collision detection using an average-case approach
We present a novel, generic framework and algorithm for hierarchical collision detection, which allows an application to balance speed and quality of the collision detection. We p...
Jan Klein, Gabriel Zachmann
CA
1995
IEEE
13 years 9 months ago
Virtual actors living in a real world
This paper presents techniques and tools for creating and animating virtual actors in real scenes. Several problems are explained: real objects hidden by virtual actors and virtua...
Nadia Magnenat-Thalmann, Daniel Thalmann
TMC
2010
179views more  TMC 2010»
13 years 4 months ago
On Fast and Accurate Detection of Unauthorized Wireless Access Points Using Clock Skews
We explore the use of clock skew of a wireless local area network access point (AP) as its fingerprint to detect unauthorized APs quickly and accurately. The main goal behind usi...
Suman Jana, Sneha Kumar Kasera