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» Fast collision detection using the A-buffer
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CG
2007
Springer
13 years 5 months ago
Fast continuous collision detection among deformable models using graphics processors
We present an interactive algorithm to perform continuous collision detection between general deformable models using graphics processors (GPUs). We model the motion of each objec...
Naga K. Govindaraju, Ilknur Kabul, Ming C. Lin, Di...
JVCA
2006
140views more  JVCA 2006»
13 years 5 months ago
A fast triangle to triangle intersection test for collision detection
The triangle-to-triangle intersection test is a basic component of all collision detection data structures and algorithms. This paper presents a fast method for testing whether tw...
Oren Tropp, Ayellet Tal, Ilan Shimshoni
DAGSTUHL
1997
13 years 6 months ago
Fast and Accurate Collision Detection for Virtual Environments
A realistic simulation system, which couples geometry and physics, can provide a useful toolkit for virtual environments. Interactions among moving objects in the virtual worlds a...
Ming C. Lin
TOG
1998
98views more  TOG 1998»
13 years 4 months ago
V-Clip: Fast and Robust Polyhedral Collision Detection
This paper presents the Voronoi-clip, or V-clip, collision detection algorithm for polyhedral objects specified by a boundary representation. V-clip tracks the closest pair of fe...
Brian Mirtich