Sciweavers

9 search results - page 1 / 2
» Finding Cycles and Trees in Sublinear Time
Sort
View
CORR
2010
Springer
108views Education» more  CORR 2010»
12 years 11 months ago
Finding Cycles and Trees in Sublinear Time
We present sublinear-time (randomized) algorithms for finding simple cycles of length at least k 3 and tree-minors in bounded-degree graphs. The complexity of these algorithms is...
Artur Czumaj, Oded Goldreich, Dana Ron, C. Seshadh...
SIGECOM
2006
ACM
135views ECommerce» more  SIGECOM 2006»
13 years 10 months ago
Finding equilibria in large sequential games of imperfect information
Finding an equilibrium of an extensive form game of imperfect information is a fundamental problem in computational game theory, but current techniques do not scale to large games...
Andrew Gilpin, Tuomas Sandholm
RECOMB
2006
Springer
14 years 5 months ago
Efficient Enumeration of Phylogenetically Informative Substrings
We study the problem of enumerating substrings that are common amongst genomes that share evolutionary descent. For example, one might want to enumerate all identical (therefore co...
Stanislav Angelov, Boulos Harb, Sampath Kannan, Sa...
JACM
2007
160views more  JACM 2007»
13 years 4 months ago
Lossless abstraction of imperfect information games
abstraction of imperfect information games ANDREW GILPIN and TUOMAS SANDHOLM Computer Science Department Carnegie Mellon University Pittsburgh, PA, USA Finding an equilibrium of an...
Andrew Gilpin, Tuomas Sandholm
DAM
2010
81views more  DAM 2010»
13 years 4 months ago
Parallel cleaning of a network with brushes
We consider the process of cleaning a network where at each time step, all vertices that have at least as many brushes as incident, contaminated edges, send brushes down these edg...
Serge Gaspers, Margaret-Ellen Messinger, Richard J...