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» Flexible Abstraction Layers for VR Application Development
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VRST
1997
ACM
13 years 9 months ago
A framework and testbed for studying manipulation techniques for immersive VR
Developing virtual reality (VR) applications which enable actual work over a period of time requires optimization of the most basic interactions, such as object manipulation, so t...
Ivan Poupyrev, Suzanne Weghorst, Mark Billinghurst...
NPC
2007
Springer
13 years 11 months ago
Performance Prediction for Mappings of Distributed Applications on PC Clusters
Abstract. Distributed applications running on clusters may be composed of several components with very different performance requirements. The FlowVR middleware allows the develop...
Sylvain Jubertie, Emmanuel Melin
ICDCSW
2000
IEEE
13 years 10 months ago
Enabling Flexible QoS Support in the Object Request Broker COOL
Support of end-to-end Quality-of-Service (QoS) and ate high-level programming abstractions are two crucial factors for the development of future telecommunication services and dis...
Tom Kristensen, Thomas Plagemann
ICCSA
2005
Springer
13 years 11 months ago
Implementing Immersive Clustering with VR Juggler
Abstract. The last advances in commodity hardware have allowed users of immersive visualization to create high-performance systems using a set of interconnected computers. These sy...
Aron Bierbaum, Patrick Hartling, Pedro Morillo, Ca...
PSYCHNOLOGY
2006
75views more  PSYCHNOLOGY 2006»
13 years 5 months ago
Using a Flexible Virtual Environment for Treating a Storm Phobia
Most of the Virtual Environments (VE) currently available in the field of psychological treatments are designed to solve a specific problem (acrophobia, flying phobia, claustropho...
Cristina Botella, Rosa María Baños, ...