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» Flexible Communication Support for CSCW Applications
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CSCW
2004
ACM
13 years 5 months ago
CSCW at play: 'there' as a collaborative virtual environment
Video games are of increasing importance, both as a cultural phenomenon and as an application of collaborative technology. In particular, many recent online games feature persiste...
Barry Brown, Marek Bell
CSCW
2002
ACM
13 years 5 months ago
Conventions and Commitments in Distributed CSCW Groups
Conventions are necessary to establish in any recurrent cooperative arrangement. In electronic work, they are important so as to regulate the use of shared objects. Based on empir...
Gloria Mark
UIST
1995
ACM
13 years 9 months ago
Social Activity Indicators: Interface Components for CSCW Systems
Knowing what social activity is occurring within and through a Computer-Supported Cooperative Work (CSCW) system is often very useful. This is especially true for computer-mediate...
Mark S. Ackerman, Brian Starr
CSCW
2006
ACM
13 years 11 months ago
Sandboxes: supporting social play through collaborative multimedia composition on mobile phones
Media sharing over mobile devices is quickly becoming a common practice, used to support a variety of social processes. Most existing systems employ a model of sharing that treats...
David Fono, Scott Counts
CSCW
2000
ACM
13 years 10 months ago
Interaction and outeraction: instant messaging in action
We discuss findings from an ethnographic study of instant messaging (IM) in the workplace and its implications for media theory. We describe how instant messaging supports a varie...
Bonnie A. Nardi, Steve Whittaker, Erin Bradner