Sciweavers

38 search results - page 1 / 8
» Form Follows Function: Aesthetic Interactive Labels
Sort
View
CAE
2005
13 years 7 months ago
Form Follows Function: Aesthetic Interactive Labels
Labels effectively convey co-referential relations between textual and visual elements and are a powerful tool to support learning tasks. Therefore, almost all illustrations in sc...
Timo Götzelmann, Kamran Ali, Knut Hartmann, T...
TEI
2010
ACM
111views Hardware» more  TEI 2010»
14 years 6 days ago
SKIN: designing aesthetic interactive surfaces
In this paper we propose SKIN as an interdisciplinary design approach for sophisticated interactive surfaces, with an emphasis on their meanings and aesthetic qualities. SKIN: Sur...
Heekyoung Jung, Youngsuk L. Altieri, Jeffrey Bardz...
INTERACT
2003
13 years 6 months ago
In Search of Resonant Human Computer Interaction: Building and Testing Aesthetic Installations
: Resonance (Gibson, 1986) of users while interacting with a product should be a key issue in the development of human computer interaction. Because resonance requires developing o...
Caroline Hummels, Philip R. Ross, Kees Overbeeke
IWEC
2004
13 years 6 months ago
How Realistic is Realism? Considerations on the Aesthetics of Computer Games
One of the major goals in the development of virtual environments in recent years has been to create more and more realistic scenery, characters and natural human forms of interact...
Richard Wages, Stefan Grünvogel, Benno Gr&uum...
DIGRA
2005
Springer
13 years 11 months ago
/hide: The aesthetics of group and solo play
In this essay, I examine differences between individual and social play and, in particular, the differences between individual and social play within digital media forms designed ...
David Myers