Sciweavers

130 search results - page 1 / 26
» Formal prototyping in early stages of protocol design
Sort
View
POPL
2005
ACM
14 years 4 months ago
Formal prototyping in early stages of protocol design
Network protocol design is usually an informal process where debugging is based on successive iterations of a prototype implementation. The feedback provided by a prototype can be...
Alwyn Goodloe, Carl A. Gunter, Mark-Oliver Stehr
CHI
1995
ACM
13 years 8 months ago
Interactive Sketching for the Early Stages of User Interface Design
Current interactive user interface construction tools are often more of a hindrance than a benefit during the early stages of user interface design. These tools take too much time...
James A. Landay, Brad A. Myers
KBS
2000
59views more  KBS 2000»
13 years 4 months ago
Hands-on representations in a two-dimensional space for early stages of design
In design, problem analysis is as important as solution synthesis. Strategic knowledge is required not only for constructing a solution but also for framing a problem. While exter...
Yasuhiro Yamamoto, Kumiyo Nakakoji, Shingo Takada
PDCAT
2007
Springer
13 years 10 months ago
Incorporating Security Requirements into Communication Protocols in Multi-agent Software Systems
A communication protocol is a fundamental component of a multi-agent system. The security requirements for a communication protocol should be articulated during the early stages o...
Yuxiu Luo, Giannakis Antoniou, Leon Sterling
BCSHCI
2008
13 years 6 months ago
Low cost prototyping: part 1, or how to produce better ideas faster by getting user reactions early and often
Although approaches to User Centered Software Development have existed for almost 20 years a rift still exists between theory and practice. In practice, many software projects are...
Stephen Brown, Andreas Holzinger