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» Frame compatible formats for 3D video distribution
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VRML
2000
ACM
13 years 9 months ago
A spatial hierarchical compression method for 3D streaming animation
When distributing 3D contents real-time over a network with a narrow bandwidth such as a telephone line, methods for streaming and data compression can be considered indispensable...
Toshiki Hijiri, Kazuhiro Nishitani, Tim Cornish, T...
ICPR
2006
IEEE
14 years 5 months ago
Tracking 3D Human Body using Particle Filter in Moving Monocular Camera
In this paper, we propose a method for human tracking using 3D human body model in a video sequence with a monocular moving camera. Tracking a human with unconstrained movement in...
Sungmin Kim, Chang-Beom Park, Seong-Whan Lee
CAD
2010
Springer
13 years 4 months ago
AR interfacing with prototype 3D applications based on user-centered interactivity
Augmented Reality (AR) has been acclaimed as one of the promising technologies for advancing future UbiComp (Ubiquitous Computing) environments. Despite a myriad of AR application...
Seungjun Kim, Anind K. Dey
3DPVT
2004
IEEE
151views Visualization» more  3DPVT 2004»
13 years 8 months ago
Spacetime-Coherent Geometry Reconstruction from Multiple Video Streams
By reconstructing time-varying geometry one frame at a time, one ignores the continuity of natural motion, wasting useful information about the underlying video-image formation pr...
Marcus A. Magnor, Bastian Goldlücke
ICMCS
2006
IEEE
110views Multimedia» more  ICMCS 2006»
13 years 10 months ago
A Video Scrambling Scheme Applicable to Local Region without Data Expansion
Recently, several scrambling techniques have been proposed for video digitally archived. These methods realize efficient processing by partial encryption on MPEG compressed data ...
Makoto Takayama, Kiyoshi Tanaka, Akio Yoneyama, Ya...