Researchers have had great success using motion capture tools for controlling avatars in virtual worlds. Another current of virtual reality research has focused on building collab...
Benjamin Schaeffer, Mark Flider, Hank Kaczmarski, ...
This chapter overviews the legal issues arising from the modification of the Sony PlayStation console under Australian Copyright Law - the so called anti-circumvention provisions....
The Web 2.0 fosters the creation of communities by offering users a wide array of social software tools. While the success of these tools is based on their ability to support diff...
Angelo Di Iorio, Davide Rossi, Fabio Vitali, Stefa...
Free/Libre Open Source Software (FLOSS) is primarily developed by distributed teams. Developers contribute from around the world and coordinate their activity almost exclusively by...
When it comes to three dimensional computer animations, the use of live actors to control the movements of onscreen characters produces a realism that is unsurpassed. But so are t...
Alexander Redei, Ed Tumbusch, Josh Koberstein, Ser...