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» Game Theoretic Control for Robot Teams
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IROS
2007
IEEE
132views Robotics» more  IROS 2007»
13 years 11 months ago
Hysteretic q-learning : an algorithm for decentralized reinforcement learning in cooperative multi-agent teams
— Multi-agent systems (MAS) are a field of study of growing interest in a variety of domains such as robotics or distributed controls. The article focuses on decentralized reinf...
Laëtitia Matignon, Guillaume J. Laurent, Nadi...
ATAL
2004
Springer
13 years 10 months ago
Approximate Solutions for Partially Observable Stochastic Games with Common Payoffs
Partially observable decentralized decision making in robot teams is fundamentally different from decision making in fully observable problems. Team members cannot simply apply si...
Rosemary Emery-Montemerlo, Geoffrey J. Gordon, Jef...
ROBOCUP
1999
Springer
122views Robotics» more  ROBOCUP 1999»
13 years 9 months ago
The RoboCup - NAIST
Abstract. To make a robot team perform a soccer game, various technologies must be developed. To date, we constructed a multi-sensor based mobile robot for robotic soccer research....
Takayuki Nakamura, Kazunori Terada, Hideaki Takeda...
ICARCV
2008
IEEE
200views Robotics» more  ICARCV 2008»
13 years 11 months ago
An active ball handling mechanism for RoboCup
—This paper describes a new active ball handling method for the RoboCup mid-size league as used by team Tech United at Eindhoven University of Technology. A theoretical model is ...
Jeroen de Best, René van de Molengraft
ACMSE
2006
ACM
13 years 6 months ago
Tic-Tac-LEGO: an investigation into coordinated robotic control
The Lego Mindstorms Robot Command eXplorer (RCX) is a popular robotics kit that provides an immediate "out-of-the-box" opportunity to explore software controlled robot i...
Ruben Vuittonet, Jeff Gray