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» Game Theoretic Control for Robot Teams
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ICRA
2006
IEEE
117views Robotics» more  ICRA 2006»
13 years 11 months ago
A Neurally Controlled Robot Competes and Cooperates with Humans in Segway Soccer
— A new RoboCup soccer league is being developed, focusing on human-robot interaction. In this league each team consists of both a human player, mounted on a Segway HT scooter, a...
Jason Fleischer, Botond Szatmáry, Donald Hu...
SAB
2004
Springer
289views Optimization» more  SAB 2004»
13 years 10 months ago
An Overview of Physicomimetics
This paper provides an overview of our framework, called physicomimetics, for the distributed control of swarms of robots. We focus on robotic behaviors that are similar to those s...
William M. Spears, Diana F. Spears, Rodney Heil, W...
FAABS
2004
Springer
13 years 10 months ago
A Formal Analysis of Potential Energy in a Multi-agent System
Abstract. This paper summarizes a novel framework, called “physicomimetics,” for the distributed control of large collections of mobile physical agents in sensor networks. The ...
William M. Spears, Diana F. Spears, Rodney Heil
NETGAMES
2003
ACM
13 years 10 months ago
Spatial principles of level-design in multi-player first-person shooters
: This paper outlines the basic spatial principles of level design in multi-player first-person shooters with special reference to Counterstrike, basing itself on experiment, analy...
Christian Güttler, Troels Degn Johansson
ATAL
2010
Springer
13 years 6 months ago
Frequency adjusted multi-agent Q-learning
Multi-agent learning is a crucial method to control or find solutions for systems, in which more than one entity needs to be adaptive. In today's interconnected world, such s...
Michael Kaisers, Karl Tuyls