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» Game Theory with Costly Computation: Formulation and Applica...
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CCS
2009
ACM
13 years 11 months ago
On non-cooperative location privacy: a game-theoretic analysis
In mobile networks, authentication is a required primitive of the majority of security protocols. However, an adversary can track the location of mobile nodes by monitoring pseudo...
Julien Freudiger, Mohammad Hossein Manshaei, Jean-...
WISEC
2009
ACM
13 years 11 months ago
Towards a theory for securing time synchronization in wireless sensor networks
Time synchronization in highly distributed wireless systems like sensor and ad hoc networks is extremely important in order to maintain a consistent notion of time throughout the ...
Murtuza Jadliwala, Qi Duan, Shambhu J. Upadhyaya, ...
CCS
2008
ACM
13 years 6 months ago
Revocation games in ephemeral networks
A frequently proposed solution to node misbehavior in mobile ad hoc networks is to use reputation systems. But in ephemeral networks - a new breed of mobile networks where contact...
Maxim Raya, Mohammad Hossein Manshaei, Márk...
CIG
2005
IEEE
13 years 10 months ago
How to Protect Peer-to-Peer Online Games from Cheats
Abstract- Recently, P2P (peer-to-peer) online game systems have attracted a great deal of public attention. They work without central servers, thus, the maintenance and organizatio...
Haruhiro Yoshimoto, Rie Shigetomi, Hideki Imai
CCS
2003
ACM
13 years 10 months ago
Incentive-based modeling and inference of attacker intent, objectives, and strategies
Although the ability to model and infer Attacker Intent, Objectives and Strategies (AIOS) may dramatically advance the literature of risk assessment, harm prediction, and predicti...
Peng Liu, Wanyu Zang