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» Game accessibility: a survey
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IISWC
2006
IEEE
13 years 11 months ago
Modeling Cache Sharing on Chip Multiprocessor Architectures
— As CMPs are emerging as the dominant architecture for a wide range of platforms (from embedded systems and game consoles, to PCs, and to servers) the need to manage on-chip res...
Pavlos Petoumenos, Georgios Keramidas, Håkan...
CSCW
2004
ACM
13 years 10 months ago
Assembling the senses: towards the design of cooperative interfaces for visually impaired users
The needs of blind and visually impaired users are seriously under-investigated in CSCW. We review work on assistive interfaces especially concerning how collaboration between sig...
Fredrik Winberg, John Bowers
PPOPP
1999
ACM
13 years 9 months ago
Dynamic Instrumentation of Threaded Applications
The use of threads is becoming commonplace in both sequential and parallel programs. This paper describes our design and initial experience with non-trace based performance instru...
Zhichen Xu, Barton P. Miller, Oscar Naim
HOTOS
1993
IEEE
13 years 9 months ago
Object Groups May Be Better Than Pages
I argue against trying to solve the problem of clustering objects into disk pages. Instead, I propose that objects be fetched in groups that may be specific to an application or ...
Mark Day
ICSE
2000
IEEE-ACM
13 years 9 months ago
Software engineering for security: a roadmap
Is there such a thing anymore as a software system that doesn't need to be secure? Almost every softwarecontrolled system faces threats from potential adversaries, from Inter...
Premkumar T. Devanbu, Stuart G. Stubblebine