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» Gameplay experience in a gaze interaction game
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CORR
2010
Springer
47views Education» more  CORR 2010»
13 years 5 months ago
Gameplay experience in a gaze interaction game
Lennart E. Nacke, Sophie Stellmach, Dennis Sasse, ...
ACMACE
2009
ACM
13 years 10 months ago
Critical gameplay
How do games effect the way we problem solve, socialize, or even view the world? When we shoot do we learn to destroy obstacles instead of work around them? Does the binary world ...
Lindsay Grace
ACMACE
2005
ACM
13 years 7 months ago
AI middleware as means for improving gameplay
Current commercial AI middleware are still far from being a generic and flexible tool for developing computer games. Also the literature lacks proposals in this field. In this w...
Börje Karlsson, Bruno Feijó
ACMACE
2004
ACM
13 years 10 months ago
Using frustration in the design of adaptive videogames
In efforts to attract a wider audience, videogames are beginning to incorporate adaptive gameplay mechanics. Unlike the more traditional videogame, adaptive games can cater the ga...
Kiel Mark Gilleade, Alan J. Dix
NIME
2005
Springer
131views Music» more  NIME 2005»
13 years 10 months ago
The Convergence of Alternate Controllers and Musical Interfaces in Interactive Entertainment
This paper will investigate a variety of alternate controllers that are making an impact in interactive entertainment, particularly in the video game industry. Since the late 1990...
Tina Blaine