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» Gaming on the edge: using seams in ubicomp games
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ACMACE
2004
ACM
13 years 11 months ago
AR-bowling: immersive and realistic game play in real environments using augmented reality
The game and entertainment industry plays an enormous role within the development and extensive usage of new technologies. They are one major technology driver concerning the deve...
Carsten Matysczok, Rafael Radkowski, Jan Berssenbr...
CORR
2010
Springer
144views Education» more  CORR 2010»
13 years 5 months ago
Stochastic Games for Security in Networks with Interdependent Nodes
This paper studies a stochastic game theoretic approach to security and intrusion detection in communication and computer networks. Specifically, an Attacker and a Defender take pa...
Kien C. Nguyen, Tansu Alpcan, Tamer Basar
WINE
2009
Springer
184views Economy» more  WINE 2009»
14 years 4 days ago
Competitive Routing over Time
Congestion games are a fundamental and widely studied model for selfish allocation problems like routing and load balancing. An intrinsic property of these games is that players ...
Martin Hoefer, Vahab S. Mirrokni, Heiko Rögli...
ENDM
2011
227views Hardware» more  ENDM 2011»
12 years 5 months ago
Bichromatic Triangle Games
We study a combinatorial game called Bichromatic Triangle Game, defined as follows. Two players R and B construct a triangulation on a given planar point set V . Starting from no...
Gordana Manic, Daniel M. Martin, Milos Stojakovic
EJC
2008
13 years 5 months ago
Eriksson's numbers game and finite Coxeter groups
The numbers game is a one-player game played on a finite simple graph with certain "amplitudes" assigned to its edges and with an initial assignment of real numbers to i...
Robert G. Donnelly