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» General Game Learning Using Knowledge Transfer
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AAAI
2006
13 years 6 months ago
Multi-Resolution Learning for Knowledge Transfer
Related objects may look similar at low-resolutions; differences begin to emerge naturally as the resolution is increased. By learning across multiple resolutions of input, knowle...
Eric Eaton
AAAI
2008
13 years 7 months ago
Simulation-Based Approach to General Game Playing
The aim of General Game Playing (GGP) is to create intelligent agents that automatically learn how to play many different games at an expert level without any human intervention. ...
Hilmar Finnsson, Yngvi Björnsson
KDD
2008
ACM
183views Data Mining» more  KDD 2008»
14 years 5 months ago
Knowledge transfer via multiple model local structure mapping
The effectiveness of knowledge transfer using classification algorithms depends on the difference between the distribution that generates the training examples and the one from wh...
Jing Gao, Wei Fan, Jing Jiang, Jiawei Han
ATAL
2009
Springer
13 years 11 months ago
Transfer via soft homomorphisms
The field of transfer learning aims to speed up learning across multiple related tasks by transferring knowledge between source and target tasks. Past work has shown that when th...
Jonathan Sorg, Satinder Singh
ICML
2006
IEEE
14 years 5 months ago
Constructing informative priors using transfer learning
Many applications of supervised learning require good generalization from limited labeled data. In the Bayesian setting, we can try to achieve this goal by using an informative pr...
Rajat Raina, Andrew Y. Ng, Daphne Koller