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IJCV
2002
233views more  IJCV 2002»
13 years 5 months ago
Dense 3-D Reconstruction of an Outdoor Scene by Hundreds-Baseline Stereo Using a Hand-Held Video Camera
Three-dimensional (3-D) models of outdoor scenes are widely used for object recognition, navigation, mixed reality, and so on. Because such models are often made manually with hig...
Tomokazu Sato, Masayuki Kanbara, Naokazu Yokoya, H...
ICIP
1999
IEEE
14 years 6 months ago
Realistic 3-D Scene Modeling from Uncalibrated Image Sequences
This contribution addresses the problem of obtaining photorealistic 3D models of a scene from images alone with a structure-from-motion approach. The 3D scene is observed from mul...
Reinhard Koch, Marc Pollefeys, Luc J. Van Gool
ISVC
2010
Springer
13 years 6 months ago
Single camera stereo system using prism and mirrors
Stereo and 3D reconstruction are used by many applications such as object modeling, facial expression studies and human motion analysis. But synchronizing multiple high frame rate ...
Gowri Somanath, Rohith MV, Chandra Kambhamettu
ICASSP
2011
IEEE
12 years 9 months ago
Semi-automatic 2D to 3D image conversion using a hybrid Random Walks and graph cuts based approach
In this paper, we present a semi-automated method for converting conventional 2D images to stereoscopic 3D. User-defined strokes that correspond to a rough estimate of the depth ...
Raymond Phan, Richard Rzeszutek, Dimitrios Androut...
ISCAS
2008
IEEE
195views Hardware» more  ISCAS 2008»
13 years 11 months ago
Multi-view depth video coding using depth view synthesis
— Depth information indicates the distance of an object in the three dimensional (3D) scene from the camera view-point, typically represented by eight bits. Since the depth map i...
Sang-Tae Na, Kwan-Jung Oh, Cheon Lee, Yo-Sung Ho