In this paper, we apply genetic algorithms to reconstruct Gielis surfaces from 3D data sets. The Levenberg-Marquardt method has been used as a standard for superquadrics recovery ...
This paper presents a novel method for surface recovery from discrete 3D point data sets. In order to produce improved reconstruction results, the algorithm presented in this paper...
The problem of recovering the shape of objects from three-dimensional data is important to many areas of computer graphics and vision. We present here a method for the recovery of...
— Most recent approaches to monocular non-rigid 3D shape recovery rely on exploiting point correspondences and work best when the whole surface is well-textured. The alternative ...
In this paper, we apply supershapes and R-functions to surface recovery from 3D data sets. Individual supershapes are separately recovered from a segmented mesh. R-functions are u...