Computing smooth and optimal one-to-one maps between surfaces of same topology is a fundamental problem in graphics and such a method provides us a ubiquitous tool for geometric mo...
This article describes the integration of knowledge based techniques into simulative Virtual Reality (VR) applications. The approach is motivated ltimodal Virtual Construction as a...
Marc Erich Latoschik, Peter Biermann, Ipke Wachsmu...
In this paper we show how to use two-colored pixels as a generic tool for image processing. We apply twocolored pixels as a basic operator as well as a supporting data structure f...
Reasoning about space has been a considerable field of study both in Artificial Intelligence and in spatial information theory. Many applications benefit from the inference of ...
We present a novel algorithm (which we call "FragTrack") for tracking an object in a video sequence. The template object is represented by multiple image fragments or pa...