We present a novel multi-view, projective texture mapping technique. While previous multi-view texturing approaches lead to blurring and ghosting artefacts if 3D geometry and/or c...
Martin Eisemann, Bert de Decker, Marcus A. Magnor,...
We present a texturing method that correctly maps homogeneous non-periodic textures to arbitrary surfaces without any of the difficulties usually encountered using existing tools...
Whenever approximate 3D geometry is projectively texture-mapped from different directions simultaneously, annoyingly visible aliasing artifacts are the result. To prevent such gho...
Image texture analysis has received a lot of attention in the past years. Researchers have developed many texture signatures based on texture measurements, for the purpose of uniq...
We study the scenario of a multiview setting, where several
calibrated views of a textured object with known surface
geometry are available. The objective is to estimate a
diffu...