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EWC
2008
85views more  EWC 2008»
13 years 5 months ago
Geometry based pre-processor for parallel fluid dynamic simulations using a hierarchical basis
The pre-processing stage of finite element analysis of the Navier-Stokes equations is becoming increasingly important as the desire for more general boundary conditions, as well a...
Anil Kumar Karanam, Kenneth E. Jansen, Christian H...
VLUDS
2010
212views Visualization» more  VLUDS 2010»
12 years 11 months ago
Open Problems in Computational Steering of Massive Parallel Unstructured Grid Based CFD Simulations
Traditionally, analysis of flow fields resulting from computational fluid dynamics (CFD) calculations is a sequential process. The flow area defined by surrounding geometry is tes...
Christian Wagner
WSCG
2003
143views more  WSCG 2003»
13 years 6 months ago
Rendering Large (Volume) Datasets: A new Parallel Visualization System
In this paper we describe a basis for a system that is able to compute actual scientific and realistic visualization methods in parallel. It is capable to integrate easily in mod...
Sascha Schneider, Thorsten May, Michael Schmidt
TOG
2002
162views more  TOG 2002»
13 years 4 months ago
Interactive skeleton-driven dynamic deformations
This paper presents a framework for the skeleton-driven animation of elastically deformable characters. A character is embedded in a coarse volumetric control lattice, which provi...
Steve Capell, Seth Green, Brian Curless, Tom Ducha...
CGF
2006
202views more  CGF 2006»
13 years 4 months ago
GPU-based Collision Detection for Deformable Parameterized Surfaces
Based on the potential of current programmable GPUs, recently several approaches were developed that use the GPU to calculate deformations of surfaces like the folding of cloth or...
Alexander Greß, Michael Guthe, Reinhard Klei...