We describe two new shape operators that superimpose wrinkles on top of a smooth NURBS surface. Previous research studying wrinkles focused mostly on cloth modeling or in animatio...
Shape representation is a difficult task because of several symbol distortions, such as occlusions, elastic deformations, gaps or noise. In this paper, we propose a new descriptor ...
We present an efficient algorithm for preserving the total volume of a solids undergoing free-form deformation using discrete level-of-detail representations. Given the boundary r...
— This paper proposes a piercing based grasping by using the self-tightening effect of objects with elasticity. We suppose a piercing hand with palm where the piercing motion by ...
Facial expression modeling is central to facial expression recognition and expression synthesis for facial animation. Previous works reported that modeling the facial expression wi...