A new approach to the recognition of temporal behaviors and activities is presented. The fundamental idea, inspired by work in speech recognition, is to divide the inference probl...
Recent technological advances have enabled human users to interact with computers in ways previously unimaginable. Beyond the confines of the keyboard and mouse, new modalities fo...
Nicu Sebe, Ira Cohen, Theo Gevers, Thomas S. Huang
We propose Action-Reaction Learning as an approach for analyzing and synthesizing human behaviour. This paradigm uncovers causal mappings between past and future events or between...
We used human movement as the basis for designing a collaborative aesthetic design environment. Our intention was to promote social interaction and creative expression. We employe...
Andrew Webb, Andruid Kerne, Eunyee Koh, Pranesh Jo...
In this paper, we present a real world user study of 4 interfaces designed to teach new visual objects to a social robot. This study was designed as a robotic game in order to mai...
Pierre Rouanet, Fabien Danieau, Pierre-Yves Oudeye...