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» Gordon Surface Modeling in a Network Environment
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SUTC
2010
IEEE
13 years 3 months ago
Transaction-Level Modeling for Sensor Networks Using SystemC
—As sensor networks are finding widespread use across many applications, designers increasingly must not only focus on application development, but also on sensor network optimiz...
Jeff Hiner, Ashish Shenoy, Roman L. Lysecky, Susan...
VR
2003
IEEE
163views Virtual Reality» more  VR 2003»
13 years 10 months ago
Ribbon Networks for Modeling Navigable Paths of Autonomous Agents in Virtual Urban Environments
This paper presents a real-time database modeling complex networks of intersecting roads and walkways in urban virtual environments. The database represents information about the ...
Peter Willemsen, Joseph K. Kearney, Hongling Wang
MIDDLEWARE
2004
Springer
13 years 11 months ago
A context-aware middleware for applications in mobile Ad Hoc environments
Novel ubiquitous computing applications such as intelligent vehicles, smart buildings, and traffic management require special properties that traditional computing applications d...
Carl-Fredrik Sørensen, Maomao Wu, Thirunavu...
VR
2010
IEEE
146views Virtual Reality» more  VR 2010»
13 years 3 months ago
Streaming 3D shape deformations in collaborative virtual environment
Collaborative virtual environment has been limited on static or rigid 3D models, due to the difficulties of real-time streaming of large amounts of data that is required to descri...
Ziying Tang, Guodong Rong, Xiaohu Guo, B. Prabhaka...
TOCS
2008
131views more  TOCS 2008»
13 years 5 months ago
A generic component model for building systems software
Component-based software structuring principles are now commonly and successfully applied at the application level; but componentisation is far less established when it comes to b...
Geoff Coulson, Gordon S. Blair, Paul Grace, Fran&c...